![mudlet lua version mudlet lua version](http://www.godwars2.org/images/plugin_v115_1.png)
add support for Unicode 14 emojis to linux ( #6053).don't freeze Mudlet when copying large profile ( #5056).increase max allowed links to 20k ( #6064).give a simpler connection dialog a go (tabbed) ( #5883).map info background can be customized through mapper colors preferences ( #5994).new function getCharacterName() ( #6023).new function getCustomLines1(.) to fix ordering of custom line points in original getCustomLines(.) ( #6009).Traditional Chinese exit strings to generic mapper ( #6076).setConfig and an initial set of values ( #6074).
#MUDLET LUA VERSION UPDATE#
There's a lot of improvements in this Mudlet update besides the top 3 listed above, so dig into the changelog below to find goodies: While we've made great strides in this area, there is still some work to do, so if you can help out - join in! Changelog All of these improvements make releasing much easier! FloXire automated US English translation text generation, Vadi tweaked changelog generation to work for releases as well as PTBs, and keneanung restored connectivity between Github and. Delwing got his elbows out, and created a plugin to synchronise github releases to Wordpress, which cut down on a lot of overhead. Release automationĪ lot of effort this release was put into automating releases since the process was far too unwieldy and complicated. The initial implementation of this feature by ktunkiewicz and Vadi has options for adjusting the map view, enabling MSDP, and various special options. This is now here by the way of a setConfig function. This one has been on the wish list for a good while - the ability for scripts to adjust Mudlet' settings to their liking. Just like profile autosaves, this feature is easy on the disk space as it keeps just one autosaved copy of the map around. Map autosaves are here to do the same thing: even if you don't save your map by hand, Mudlet will save the map for you in the background on a regular basis, so you don't lose your work. Profile autosaves, after they had been introduced, largely eliminated losses of unsaved scripts when Mudlet was unexpectedly shut down. This version has a much simpler map label experience, thanks to Delwing's efforts. The previous version of Mudlet had a map label form that was hard to use. and so is a new update of Mudlet! It brings easier map labels, map autosaves, and scriptable settings. No one is currently, or ever will be, compensated for their work or contributions to Legends of the Jedi MUD.Summer is around the corner in the Northern Hemisphere. Donors do not receive any goods or services in exchange for their contributions. Any and all donations go solely towards server hosting and other associated costs to keep the game online. Legends of the Jedi MUD does not generate profits, and is not a commercial enterprise. Legends of the Jedi MUD makes no claim to own Star Wars or any of the copyrights or trademarks related to it. Legends of the Jedi MUD will take all steps necessary to ensure that any usage of trademarked items in no way confuses the audience of this site as to its origin. Legends of the Jedi MUD offers no suggestion that the work presented on this web page is "official" or produced or sanctioned by the owner or any licensees of the aforementioned trademarks. Legends of the Jedi MUD is in no way affiliated with or endorsed by Lucasfilm Limited or any of its subsidiaries, employees, or associates. Star Wars, Star Wars: Episode I The Phantom Menace Star Wars: Episode II Attack of the Clones Star Wars: Episode III Revenge of the Sith Star Wars: Episode IV A New Hope Star Wars: Episode V The Empire Strikes Back Star Wars: Episode VI Return of the Jedi Star Wars: Episode VII The Force Awakens the Star Wars Expanded Universe and all logos, characters, artwork, stories, information, names, and other elements associated thereto, including but not limited to Jedi, are the sole and exclusive property of Lucasfilm Limited.